“It’s Your Funeral” is episode eleven of The Prisoner.
A woman slips into Number Six’s cottage, which pleases the Supervisor. She heads to where Number Six is in bed and goes to grab him. He was faking sleep and grabs her in return. Six asks who she is. A number, like him; does it matter which? As to how she came in, the door was open. Six says it always is. To them. She claims she isn’t one of them; Six doesn’t believe her. When she asks for help, he refers her to the citizens’ council. Six says to tell them he’s not interested. But they know already. They may as well stop trying. He opens the door.
Number Two is watching and says they never stop. And that now they will see how accurate it is. The woman collapses and Two explains to the Supervisor that she was given a drug yesterday that remains dormant until activated by the nervous system. In anticipation of Six throwing her out. Now, she’s a lady in distress. Two wants to check why the door was open. The Supervisor explains this was to make sure that she could see Number Six. Two asks if she doesn’t know how to knock on a door. The Supervisor says Six doesn’t always answer. It seemed like a good idea. Two says it wasn’t; now Six thinks they sent the woman.
She comes around as Six offers her a drink. She assumes she was exhausted. Drugged, according to Six. She wonders why they’d do that. Six says to tell him. She asks if he condescends to listen now. Yes, as long as what she’s saying isn’t too obvious. She claims she wants to stop an assassination. She was going to talk about jamming, but as Six doesn’t want to listen, she’s not going to tell him.
Two wishes he had a little more time. The Supervisor answers the phone and hands it to Number Two. Two is explaining the delays. Afterwards, he says they must find a way to make Number Six interested. He asks for an activities prognosis on Number Six, which the computer does. Meanwhile, Two talks to Number One Hundred.
Six is told that the Jammers talk about plots, mostly escapes, to confuse the observers. The plots are always make believe and non-existent, but Control couldn’t know this without checking them out. They used to run themselves ragged, but now keep a list of known Jammers and throw out anything they say.
Number Two is brought the activities prognosis and asks how accurate it is. He’s told they don’t know; the computers refuse to appraise themselves. Two is reading the activities and thinks it’s wrong. It states Six will buy sweets and he never does. He does today, though, buying them for a woman who couldn’t afford them. Two is interested in the kosho practice that Six is doing today.
During the practice, One Hundred arrives, opens Number Six’s locker and exchanges his watch. After Six wins, he gets his watch and discovers it’s stopped. He takes it to the clock shop, where it’s fixed as Six fiddles with a device. When Six has gone, the Watchmaker asks One Hundred why Six was allowed to see the device. It seems that he was supposed to see it.
Outside is the young woman, the Watchmaker’s Daughter. Six recognised the device as a radio control for a bomb. It seems there’s a plot to assassinate Number Two. Only Number Two seems to be the one behind it. But there’s another Number Two, and he’s retiring.